My name’s Hong Lu. I hope we can get along well.
HP | 66.0 + (2.28*lvl) |
DEF |
Trigger | Dialogue |
---|---|
Identity Acquisition | My name’s Hong Lu. I hope we can get along well. |
Morning Greeting | Good morning, Dante! My resident chef once taught me that truffles are wonderful for relieving morning fatigue~ |
Afternoon Greeting | An interesting thing I noted here was that I was able to learn how it feels to be hungry. What a curious sensation it is! |
Evening Greeting | The evening has its own beauty. Although the view isn’t as clear as my room’s window… it’s still nice that you’re here with me. |
Chatter #1 | When I go back home later, Dante, I’d love to invite you to a fabulous gala. I’ll introduce my new friends to Father, too… It’ll be such a fun time. |
Chatter #2 | When you’re distraught, simply remember that life goes on even if what you’re doing now doesn’t work out. Then, you’ll be free of worries. |
Chatter #3 | Family… I heard that family is like a sanctuary offering each other shelter, right? I thought it was more like a cohort of kin looking to stab each other in the back at every turn all my life~ |
Idle | Oh? Has an urgent matter arisen, Dante? Take your time~ |
Deployment | Golly, I can’t wait~ |
Stage Entry | I hope something fun happens~ |
Viewed in Battle | What is it, Dante? |
Commencing Attack | I’ll do what I can~ If it flunks, it flunks~ |
Enemy Stagger | Haha. What an amusing moment~ |
Staggered | Oh my! |
Enemy Killed | I never run out of new sights to see~ |
Ally Death | Oh dear, does it hurt a lot? Please tell me later. |
Check Passed | Ahaha, there’s no need to shower me with praise. |
Check Failed | Oh dear~ Don’t blame yourself too much. It just wasn’t your day. |
Victory Cry | Oh… Is this thanks to me, perhaps? Anyway, it’s nice to hear that we’ve won~ |
Extra Conditions Fulfilled | No need to shower me with compliments~ I’m sure you had a part in it, too. |
Defeat Wail | It is what it is, wouldn’t you agree? Don’t be so dour~ |
Entertainment
Heal 6 SP next turn.
Frivolous Jokes
AMBER x 5
At the start of the combat phase, the ally with the least SP heals 6 SP.
Downward Cleave
Downward Cleave
Downward Cleave
Downward Cleave
Dual Strike
Dual Strike
Dual Strike
Dual Strike
Whirlwind
Whirlwind