Haah, keep your distance. I still have loads of crabs to hunt. Plus... you do NOT want crab guts on you.
HP | 70.0 + (2.4*lvl) |
DEF |
Trigger | Dialogue |
---|---|
Identity Acquisition | Haah, keep your distance. I still have loads of crabs to hunt. Plus... you do NOT want crab guts on you. |
Morning Greeting | Early bird gets the worm, you know. And the dinner. And the time for drinking. |
Afternoon Greeting | Phew... It's sweltering. Seriously. Wanna know what's more? Come midday, this place gets awful humid and begins to reek of fish. It's infuriating. |
Evening Greeting | Well, the sun's gone down, and it's about time I went home for the day. And guess what? Today I pop the cork off my secret wine! Hehe. |
Chatter #1 | If only the weather was a bit cooler. Ugh... |
Chatter #2 | Hey... Be careful with that crab driver. It's got a makeshift mod with scraps, so it could break your bones if you're not careful. |
Chatter #3 | Oh, what am I doing? Uh, we have to pull the scraps off the trash crabs first before processing them... That's how we make new stuff with the scrap, run the workshop, and cook us up dinner. |
Post-Uptie Chat 1 | Now that I think about it... the big one once crawled all the way up to our workshop. It killed everyone that helped us get started and... just left. I don't harbor any hatred against it, though. The big guy, me, we're both just fighting to survive. ...I don't even know if it's the same one, either. |
Post-Uptie Chat 2 | Hmph~ Quit being a teetotaler and join us sometimes, huh? |
Uptying | Hup... I made a few modifications to the crab driver. I might try using this one to get the big guy. |
Idle | Whew... it's so hot out here... |
Deployment | Grab your tools, everyone. |
Stage Entry | Ready to dive. |
Viewed in Battle | What's up? |
Commencing Attack | I'll harpoon and crack you open. |
Enemy Stagger | How's that? Painful, I'm sure. |
Staggered | Oww... |
Enemy Killed | Crushed it. |
Death | Ah... Haa... Is this... the end? |
Check Passed | Nice, I did it! |
Check Failed | Man, I'm not sure about this... |
Victory Cry | Come on, let's go home 'n clean and rest up. |
Extra Conditions Fulfilled | Hmm... This'll be pretty lucrative. How about we barbecue some land animal for once? |
Defeat Wail | Sigh... Now I gotta pay the penalty fees, don't I? |
Crushin' Crabs
On hit against a target with <<((Vibration))Tremor>>, inflict +1 Sinking Count
Crab Driver
INDIGO x 4
When an ally with the lowest Max HP hits with Heads Coins, they inflict +1 Sinking Count when inflicting Tremor Count on their target with Coin effects.
Ready to Crush
Ready to Crush
Ready to Crush
Ready to Crush
Explosive Blast
Explosive Blast
Explosive Blast
Explosive Blast
Risky Judgement
Risky Judgement
Gah... I'm getting steamed alive in here...
The sounds of ponderous sighs and crab shells cracking open filled the green, squelchy mudflat.
Come on, pop right off, come on... Agh!
After a few labored grunts from the child, a metal scrap sploshed onto the mudflat.
It was soon added to the pile, which had grown taller than two trash crabs stacked together.
Where'd the kid run off to...? I thought he went to get the wagon, not cobble together a whole new one from scratch.
Whew, I think I need a break...
She wiped the sweat off her brow and plopped herself on top of a trash crab's shell, which had now become a rather serviceable stool.
To quench her thirst, she raised the canteen she brought to her mouth... and scowled.
What the... I thought I got a bottle full of iced water? When'd it go lukewarm on me?
Besides... Pah! It's salty... Ugh, the top must've come loose or something.
The child glowered at the canteen, at the lake, then back at the canteen. She again sighed deeply, and dumped the entire canteen on her head.
She probably thought that the water would at least cool her down.
Haah... How much longer do I have to keep doing this crap?
Brushing through her now soaked hair, the child began to contemplate.
She was thinking back... back to when she first woke up on this mudflat.
She was glad that she was able to come back from the books, but it was unfortunate that she couldn't choose where to come back to.
Of course, the child didn't have a penny to her name... and even before she could find her bearings, she noticed a trash crab aggressively crawling toward her.
All she could do was to face it, completely unarmed.
Perhaps her Fixer days weren't for naught, after all.
Watching her beat down a trash crab with her bare hands, the owners of nearby boatworks offered to buy the scraps off her quarry...
...It's thanks to their help that we were at least able to open our own boatworks.
And whew, even that would've been a challenge, had the other guys not returned as well.
The child's goal was to return to V Corp, District 22.
Back to where their office used to be... To get their old lives back.
...Still a ways to go to earn enough for the ride back.
Phooey, I'm wasting time. The wagon'll get here at some point, I might as well kill some more crabs until then.
She dove back into the lake after muttering to herself.
She whispered, aiming her weapon at the trash crab hiding in the depths of the lake.
Sit still... No use strugglin'!