Huff, let’s skip the formalities. What do I need to do?
HP | 79.0 + (2.69*lvl) |
DEF |
Trigger | Dialogue |
---|---|
Identity Acquisition | Huff, let’s skip the formalities. What do I need to do? |
Morning Greeting | I normally spend my morning in meditation. I have to cleanse my mind of distractions. |
Afternoon Greeting | Haah, why is everyone so noisy around noon? Can’t they have their meals quietly? |
Evening Greeting | Phew… I can finally have some peace and quiet. Please don’t talk to me. I need the rest. |
Chatter #1 | Knh… Give me a moment. My—my head, it’s splitting… Ahh… I’m better now. It’s been happening a lot recently. |
Chatter #2 | I must remain focused at all times. In other words, I cannot afford to engage in unimportant chitchats with you. |
Chatter #3 | Unh… If you see my antlers vibrating like they’re about to break, tell everyone to evacuate… |
Post-Uptie Chat 1 | Manager, hypothetically speaking… in the slightest chance that I lose my mind… If that does occur… can your clock reverse that, too? |
Post-Uptie Chat 2 | Keeping tight reins on my sanity… entails maintaining conscious control even in my sleep. I don’t remember what deep sleep feels like anymore. |
Idle | You’re doing one of my least favorite things: calling me here only to leave me behind. |
Uptying | Hngh… Haah, I feel my power has grown more potent… but my headache’s gotten worse, too… |
Deployment | Kngh… I’m—ready. |
Stage Entry | Let’s hurry up and get to it. |
Viewed in Battle | I’m in my right mind… for now. |
Commencing Attack | Huff… Engaging in combat. |
Enemy Stagger | Your mind… is too easy to blow. |
Staggered | Argh! |
Enemy Killed | Huff… The noise is reduced a little. |
Ally Death | Urgh… My head… Too much noise… |
Check Passed | Task… complete. |
Check Failed | Apologies. …Nrh, my head is pounding. |
Victory Cry | How… fortunate… We managed to end this while I was sane. |
Extra Conditions Fulfilled | Hngh… The electric discharge was too intense. It hurts, but… at least it’s over. |
Defeat Wail | Gah… My head… Are everyone else’s psyches alright? |
Brainwave Focus
At the start of the combat phase, lose 15 SP.
Gain (Gloom Res / 3) Attack Power Up next turn.
Tenacity
AZURE x 5
1 ally with the least SP deals +10% Blunt damage.
Mind Strike
Mind Strike
Mind Strike
Mind Strike
Flaying Surge
Flaying Surge
Flaying Surge
Flaying Surge
Mind Whip
Mind Whip
The notes started with a simple inquiry.
“R Corp’s architecture is strange. A Nest’s architecture usually bears some resemblance to those adjacent to it, but I can’t identify any similarity between R Corp’s buildings and its neighbors—J Corp, S Corp, and T Corp.”
“Rather… it is closer to W Corp’s designs than anything else. I searched the City and the Library for answers, but no one seems to know why.”
“I write this journal to find the reason why.”
One thing’s certain… There had to be an R Corp. preceding the current Wing.
The child wondered what kind of Singularity the old R Corp. possessed and why they shut down.
And by tracing its tracks…
Nhg… To find that… I must get my hands on info about the old R Corp.
She’s sure that she’ll find a lead on what she is seeking.
As for what that may be, well, it’s not the most enjoyable thing to discuss right now.
Perhaps another time, if we find the chance to.
Hngh… O-Onto the next location…
For now, watching this child who dry-swallows painkillers should be telling enough.